Author Topic: Which 3D modelling software should I go with  (Read 334 times)

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Which 3D modelling software should I go with

« on: 09 May, 2019, 10:37:02 AM »
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ATH019

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This isn't to do with 3D modelling and rendering services as such, so sorry if this is the wrong forum.  Basically I'm doing a computer graphics design course and one of the tasks is to produce 3D models and I'm wondering which software I should use.  Have looked briefly at Blender, Maya and 3Ds Max but can't decide which one, so suggestions needed.  
I'm not a computer graphics expert in any sense (still learning through this course...), so simple terms appreciated.  Thanks!

Re: Which 3D modelling software should I go with

« Reply #1 on: 12 May, 2019, 10:31:51 AM »
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McGaskil

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In my experience Blender is the easiest to use however 3Ds Max is more comprehensive and is an industry standard.  I've used it a lot and you can even get a free version if you're studying by visiting Autodesk's website.  Hope this helps.

Re: Which 3D modelling software should I go with

« Reply #2 on: 13 May, 2019, 09:23:03 AM »
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A.Jenery

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Never used blender just the other two.  2Ds Max is slightly easier to learn than Maya imho, but Maya has more special effects for certain things anyway.

Re: Which 3D modelling software should I go with

« Reply #3 on: 11 June, 2019, 05:51:33 AM »
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cybernut

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Free version of blender is what I used when starting out in 3d modelling, then I switched to max.

Re: Which 3D modelling software should I go with

« Reply #4 on: 11 June, 2019, 10:13:49 AM »
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ATH019

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Thanks everyone for your responses.  I think I'll go with 3Ds.  Did some SE queries and it's true, there is a free student version :)

Re: Which 3D modelling software should I go with

« Reply #5 on: 13 June, 2019, 05:21:57 PM »
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MsLeon

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Yep free student version is a plus but max is a big prog w' lots to it.  Blender's easier also free.