So yeah, my friend Mitch conducts his own clan and
buy RuneScape gold following is a short guide he posted on his discussion. It's really basic so that's why I didn't post this in the guides forum - because I don't think this will end up a true manual but exactly like a simple How-to... I have not been playing RS much to get a high enough dungeoneering level to demonstrate my theory, but I'm pretty sure it is accurate because I've talked to a number of the folks on the dungeoneering highscores and they explained that it was precisely what they did as well. As you know, reset every time you finish floors 1 to maximum, then replicate.
Anyway, the gameplay: The absolutely fastest way to get dungeoneering xp is to play a group of 2 or 3 people on a dungeon made for a single person. Yes, you read that properly. Small dungeon, designed for just 1 person. GUIDE MODE ON. NEVER open or solve rooms which are not emphasized (that's why guide mode is on) because that'll leave more monsters undefeated and therefore providing you a lower score. RUSH through every puzzle, never bothering to kill any creatures unless it's a guardian room.
Have one person in charge of buying pick, vial, tinderbox, and hatchet at the beginning of every stage to use on particular doors. Whenever someone finds the boss, they telephone BOSS to another players, everyone check their map, and rush on to have the boss in moments. NEVER idle using a secret. If you pick up a key, run around and find the door that it opens by using your map. If it's not a emphasized room, you do not want the key. If you follow this strategy you'll be able to complete each floor in an average of 3 minutes per day.
The purchase price of items on the Grand Exchange is allegedly determined by demand and supply. But occasionally demand and supply does not seem to matter. Whenever I promote a pair of full black armour on the Grand Exchange, it never lasts for more than a second before it's sold. It always sells for optimum price. But try purchasing a complete set of black armour in the Grand Exchange, and you'll find there's no supply. I often see people saying"buying complete black" in the Grand Exchange. Demand greatly exceeds need, however, the G.E. price doesn't go up. It's been like that for a very long time.
Cheese never lasts longer than a second once you put it available, before it is successfully sells. The demand far exceeds the supply. But cheese remains fixed at 108 gp. Blue wizard hat (102 gp). Raw chicken (160 gp). And until quite recently, redberries were fixed at 102 gp even though demand far exceeded supply. For quite a while, blue dye and yellow dye were Grand-Exchange-priced much lower than demand would imply. Small fishing web (140 gp). Bronze arrows never endure for more than a moment when you place them up for sale to the Grand Exchange. Why does the Grand Exchange price sometimes not adjust to reflect supply and demand? Add any other instances you need that additionally demonstrate the Grand Exchange price doesn't appear to adjust accordingly to
OSRS gold current demand and supply.